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DigitalRuneDampedSpringAttachmentPositionALocal Property
Gets or sets the position where the spring is attached to the first body (in local space of the first body).

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public Vector3F AttachmentPositionALocal { get; set; }

Property Value

Type: Vector3F
The attachment position for the first body in local space.
See Also