| DampedSpringAttachmentPositionALocal Property |
Gets or sets the position where the spring is attached to the first body (in local space of
the first body).
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public Vector3F AttachmentPositionALocal { get; set; }
Public Property AttachmentPositionALocal As Vector3F
Get
Set
public:
property Vector3F AttachmentPositionALocal {
Vector3F get ();
void set (Vector3F value);
}
member AttachmentPositionALocal : Vector3F with get, set
Property Value
Type:
Vector3FThe attachment position for the first body in local space.
See Also