| ConstraintBodyB Property |
Gets or sets the second body.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public RigidBody BodyB { get; set; }
Public Property BodyB As RigidBody
Get
Set
public:
virtual property RigidBody^ BodyB {
RigidBody^ get () sealed;
void set (RigidBody^ value) sealed;
}
abstract BodyB : RigidBody with get, set
override BodyB : RigidBody with get, set
Property Value
Type:
RigidBody
The second body. (Use the special
World body to constrain
the other body relative to world space.)
Implements
IConstraintBodyBRemarks
If you want to constrain a rigid body relative to world space, use the special
World as the other body of the two constraint bodies.
See Also