![]() | IInputServiceIsGamePadHandled Method |
Name | Description | |
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![]() | IsGamePadHandled(PlayerIndex) |
Gets a value indicating whether the input of a given game controller has already been
handled. (Not available in Silverlight.)
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![]() | IsGamePadHandled(LogicalPlayerIndex) |
Gets a value indicating whether gamepad input of a given player has already been handled.
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