Click or drag to resize
DigitalRuneIInputServiceIsGamePadHandled Method
Gets a value indicating whether gamepad input has already been handled. (Not available in Silverlight.)
Overload List
  NameDescription
Public methodIsGamePadHandled(PlayerIndex)
Gets a value indicating whether the input of a given game controller has already been handled. (Not available in Silverlight.)
Public methodIsGamePadHandled(LogicalPlayerIndex)
Gets a value indicating whether gamepad input of a given player has already been handled.
Top
See Also