| ParticleSystemNodeCreateInstanceCore Method |
When implemented in a derived class, creates a new instance of the
SceneNode derived class.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax protected override SceneNode CreateInstanceCore()
Protected Overrides Function CreateInstanceCore As SceneNode
protected:
virtual SceneNode^ CreateInstanceCore() override
abstract CreateInstanceCore : unit -> SceneNode
override CreateInstanceCore : unit -> SceneNode
Return Value
Type:
SceneNodeThe new instance.
Remarks
Do not call this method directly (except when calling base in an implementation). This
method is called internally by the Clone method whenever a new instance of the
SceneNode is created.
Notes to Inheritors: Every SceneNode derived class must
implement this method. A typical implementation is to simply call the default constructor
and return the result.
See Also