| BillboardRendererUpsamplingFilter Property |
Note: This API is now obsolete.
Gets or sets the upsampling filter that is used for combining the off-screen buffer with
the scene.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax [ObsoleteAttribute("The property UpsamplingFilter has been renamed to avoid confusion with the new UpsampleFilter post-processor. Use the new property UpsamplingMode instead.")]
public UpsamplingFilter UpsamplingFilter { get; set; }
<ObsoleteAttribute("The property UpsamplingFilter has been renamed to avoid confusion with the new UpsampleFilter post-processor. Use the new property UpsamplingMode instead.")>
Public Property UpsamplingFilter As UpsamplingFilter
Get
Set
public:
[ObsoleteAttribute(L"The property UpsamplingFilter has been renamed to avoid confusion with the new UpsampleFilter post-processor. Use the new property UpsamplingMode instead.")]
property UpsamplingFilter UpsamplingFilter {
UpsamplingFilter get ();
void set (UpsamplingFilter value);
}
[<ObsoleteAttribute("The property UpsamplingFilter has been renamed to avoid confusion with the new UpsampleFilter post-processor. Use the new property UpsamplingMode instead.")>]
member UpsamplingFilter : UpsamplingFilter with get, set
Property Value
Type:
UpsamplingFilter
The upsampling filter for off-screen rendering. The default value is
NearestDepth.
See Also