| ThemeStateOpacity Property |
Gets or sets the opacity.
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public Nullable<float> Opacity { get; set; }
Public Property Opacity As Nullable(Of Single)
Get
Set
public:
property Nullable<float> Opacity {
Nullable<float> get ();
void set (Nullable<float> value);
}
member Opacity : Nullable<float32> with get, set
Property Value
Type:
NullableSingleThe opacity.
Remarks
If a control is in this state, then the
Opacity property is set
to this value (unless this value is
).
See Also