Click or drag to resize
DigitalRuneThemeStateOpacity Property
Gets or sets the opacity.

Namespace: DigitalRune.Game.UI.Rendering
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public Nullable<float> Opacity { get; set; }

Property Value

Type: NullableSingle
The opacity.
Remarks
If a control is in this state, then the Opacity property is set to this value (unless this value is ).
See Also