| ThemeStateIsInherited Property |
Gets or sets a value indicating whether this state is inherited.
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public bool IsInherited { get; set; }
Public Property IsInherited As Boolean
Get
Set
public:
property bool IsInherited {
bool get ();
void set (bool value);
}
member IsInherited : bool with get, set
Property Value
Type:
Boolean if this state is inherited; otherwise,
.
Remarks UIControls have
VisualStates like "Default",
"Disabled". The possible set of visual states depends on the control type. For example, a
Button has a "Focused" state whereas a
TextBlock does not have
this visual state. But: If the
TextBlock is set as the
Content of a
Button, it can inherit the "Focused"
state from the parent button control. In this case
IsInherited must be set to
. The inherited visual state is used, when the control does not have
the state but is inside a parent control that has the state.
See Also