| VariableStepTimerOnTimeChanged Method |
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax protected void OnTimeChanged(
GameTimerEventArgs eventArgs
)
Protected Sub OnTimeChanged (
eventArgs As GameTimerEventArgs
)
protected:
void OnTimeChanged(
GameTimerEventArgs^ eventArgs
)
member OnTimeChanged :
eventArgs : GameTimerEventArgs -> unit
Parameters
- eventArgs
- Type: DigitalRune.Game.TimingGameTimerEventArgs
The GameTimerEventArgs instance containing the event data.
See Also