| ScrollViewerSpringDamping Property |
Phone/tablet only: Gets or sets the damping which is applied when the user drags the content
beyond the limit.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public static float SpringDamping { get; set; }
Public Shared Property SpringDamping As Single
Get
Set
public:
static property float SpringDamping {
float get ();
void set (float value);
}
static member SpringDamping : float32 with get, set
Property Value
Type:
Single
The damping which is applied when the user drags the content beyond the limit. The default
value is 12. Higher values increase damping.
See Also