| ScrollViewerContentBounds Property |
Gets the content bounds that define where the
Content is drawn.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public override RectangleF ContentBounds { get; }
Public Overrides ReadOnly Property ContentBounds As RectangleF
Get
public:
virtual property RectangleF ContentBounds {
RectangleF get () override;
}
abstract ContentBounds : RectangleF with get
override ContentBounds : RectangleF with get
Property Value
Type:
RectangleFThe content bounds.
Remarks
Per default, the content bounds are the
ActualBounds of this control
minus the
Padding. Derived classes can define a different placement
strategy by overriding this property.
See Also