| ScrollViewerSpringConstant Property |
Phone/tablet only: Gets or sets the spring constant which is applied when the user drags
the content beyond the limit.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public static float SpringConstant { get; set; }
Public Shared Property SpringConstant As Single
Get
Set
public:
static property float SpringConstant {
float get ();
void set (float value);
}
static member SpringConstant : float32 with get, set
Property Value
Type:
Single
The spring constant which is applied when the user drags the content beyond the limit. The
default value is 180.
See Also