| ExplosionDuration Property |
Gets or sets the duration of the explosion.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public TimeSpan Duration { get; set; }
Public Property Duration As TimeSpan
Get
Set
public:
property TimeSpan Duration {
TimeSpan get ();
void set (TimeSpan value);
}
member Duration : TimeSpan with get, set
Property Value
Type:
TimeSpanThe duration of the explosion. The default is 0.03 s.
See Also