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DigitalRuneExplosionRadius Property
Gets or sets the explosion radius.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float Radius { get; set; }

Property Value

Type: Single
The explosion radius. The default value is 5.
Remarks
The explosion force will fall off from the explosion center (Position) to this radius where it reaches 0. Bodies outside this radius are not affected.
See Also