| ExplosionPosition Property |
Gets or sets the position of the center of the explosion.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public Vector3F Position { get; set; }
Public Property Position As Vector3F
Get
Set
public:
property Vector3F Position {
Vector3F get ();
void set (Vector3F value);
}
member Position : Vector3F with get, set
Property Value
Type:
Vector3FThe position of the explosion center. The default is
(0, 0, 0).
See Also