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DigitalRuneExplosionForce Property
Gets or sets the force magnitude of the explosion.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float Force { get; set; }

Property Value

Type: Single
The force. The default is 100000.
See Also