| OcclusionBufferVisualizeShadowCaster Method |
Debugging: Visualizes the occlusion query for the specified shadow caster.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public void VisualizeShadowCaster(
SceneNode node,
RenderContext context
)
Public Sub VisualizeShadowCaster (
node As SceneNode,
context As RenderContext
)
public:
void VisualizeShadowCaster(
SceneNode^ node,
RenderContext^ context
)
member VisualizeShadowCaster :
node : SceneNode *
context : RenderContext -> unit
Parameters
- node
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The shadow caster. - context
- Type: DigitalRune.GraphicsRenderContext
The render context.
Exceptions Remarks
This method renders a visualization of the occlusion buffer and the coverage of the
specified shadow caster in the occlusion buffer into the current render target and viewport
using the current blend state.
See Also