| OcclusionBufferIsOccluder Method |
Determines whether the specified scene node acts as an occluder during occlusion culling.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static bool IsOccluder(
SceneNode node
)
Public Shared Function IsOccluder (
node As SceneNode
) As Boolean
public:
static bool IsOccluder(
SceneNode^ node
)
static member IsOccluder :
node : SceneNode -> bool
Parameters
- node
- Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
Return Value
Type:
Boolean if
node acts as an occluder; otherwise,
.
Remarks See Also