| SpriteNodeSprite Property |
Gets or sets the sprite.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Sprite Sprite { get; set; }
Public Property Sprite As Sprite
Get
Set
public:
property Sprite^ Sprite {
Sprite^ get ();
void set (Sprite^ value);
}
member Sprite : Sprite with get, set
Property Value
Type:
SpriteThe sprite.
Exceptions See Also