|  | SpriteNodeAlpha Property | 
            Gets or sets the opacity of the sprite.
            
 
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic float Alpha { get; set; }Public Property Alpha As Single
	Get
	Set
public:
property float Alpha {
	float get ();
	void set (float value);
}member Alpha : float32 with get, set
Property Value
Type: 
SingleThe opacity. The default value is 1 (opaque).
 See Also
See Also