Click or drag to resize
DigitalRuneSpriteNodeAlpha Property
Gets or sets the opacity of the sprite.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float Alpha { get; set; }

Property Value

Type: Single
The opacity. The default value is 1 (opaque).
See Also