|  | SpriteNodeRotation Property | 
            Gets or sets the angle (in radians) to rotate the sprite clockwise.
            
 
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic float Rotation { get; set; }Public Property Rotation As Single
	Get
	Set
public:
property float Rotation {
	float get ();
	void set (float value);
}member Rotation : float32 with get, set
Property Value
Type: 
Single
            The angle (in radians) to rotate the sprite clockwise around its origin. The default value 
            is 0.
            
 See Also
See Also