| SpriteNodeRotation Property |
Gets or sets the angle (in radians) to rotate the sprite clockwise.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float Rotation { get; set; }
Public Property Rotation As Single
Get
Set
public:
property float Rotation {
float get ();
void set (float value);
}
member Rotation : float32 with get, set
Property Value
Type:
Single
The angle (in radians) to rotate the sprite clockwise around its origin. The default value
is 0.
See Also