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DigitalRuneFixedStepTimerStart Method
Starts/resumes the timer.

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public void Start()

Implements

IGameTimerStart
Remarks
Calling Start for an already running timer does nothing. This method does not reset FrameCount or Time.
See Also