| FixedStepTimerReset Method |
Stops the timer and resets the time to zero.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public:
virtual void Reset() sealed
abstract Reset : unit -> unit
override Reset : unit -> unit
Implements
IGameTimerResetRemarks See Also