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DigitalRuneFixedStepTimerReset Method
Stops the timer and resets the time to zero.

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public void Reset()

Implements

IGameTimerReset
Remarks
This method stops the timer and sets the FrameCount, Time, DeltaTime, LostTime, IdleTime to zero.
See Also