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DigitalRuneFixedStepTimerOnIdle Method
Raises the Idle event.

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
protected void OnIdle(
	GameTimerEventArgs eventArgs
)

Parameters

eventArgs
Type: DigitalRune.Game.TimingGameTimerEventArgs
The GameTimerEventArgs instance containing the event data.
See Also