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DigitalRuneUniformMaterialName Property
Gets or sets the name of the material.

Namespace: DigitalRune.Physics.Materials
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public string Name { get; set; }

Property Value

Type: String
The name of the material, for example "Wood", "Ice". The default value is .

Implements

INamedObjectName
Remarks
This property is not used by the simulation. It can be used to manage different materials and for debugging.
See Also