| UniformMaterialDynamicFriction Property |
Gets or sets the dynamic friction (kinetic friction) coefficient.
Namespace: DigitalRune.Physics.MaterialsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public float DynamicFriction { get; set; }
Public Property DynamicFriction As Single
Get
Set
public:
property float DynamicFriction {
float get ();
void set (float value);
}
member DynamicFriction : float32 with get, set
Property Value
Type:
Single
The dynamic friction coefficient in the range [0, ∞[.
The default value is 0.5.
Remarks
Dry friction resists relative lateral motion of two solid surfaces in contact. Dry
friction is subdivided into static friction between non-moving surfaces and dynamic
friction between moving surfaces.
See Also