UniformMaterial Class |
Namespace: DigitalRune.Physics.Materials
The UniformMaterial type exposes the following members.
Name | Description | |
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UniformMaterial |
Initializes a new instance of the UniformMaterial class.
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UniformMaterial(String) |
Initializes a new instance of the UniformMaterial class.
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UniformMaterial(UniformMaterial) |
Initializes a new instance of the UniformMaterial class from a given material.
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UniformMaterial(String, MaterialProperties) |
Initializes a new instance of the UniformMaterial class from a given material.
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UniformMaterial(String, Boolean) |
Initializes a new instance of the UniformMaterial class.
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Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetProperties |
Gets the MaterialProperties for the given rigid body, position and shape
feature.
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
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DynamicFriction |
Gets or sets the dynamic friction (kinetic friction) coefficient.
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Name |
Gets or sets the name of the material.
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Restitution |
Gets or sets the coefficient of restitution (bounciness).
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StaticFriction |
Gets or sets the static friction coefficient.
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SupportsSurfaceMotion |
Gets a value indicating whether this material supports surface motion.
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SurfaceMotion |
Gets or sets the velocity of the rigid body surface (in local space of the body).
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