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DigitalRuneUniformMaterialSurfaceMotion Property
Gets or sets the velocity of the rigid body surface (in local space of the body).

Namespace: DigitalRune.Physics.Materials
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public Vector3F SurfaceMotion { get; set; }

Property Value

Type: Vector3F
A velocity that describes the speed and the direction in which the surface is moving relative to the rigid body. The default value is a (0, 0, 0).
Exceptions
ExceptionCondition
PhysicsException This material does not support surface motion. (SupportsSurfaceMotion is .)
Remarks
This property can be used to simulate conveyor belts or similar objects.
See Also