| UniformMaterialSurfaceMotion Property |
Gets or sets the velocity of the rigid body surface (in local space of the body).
Namespace: DigitalRune.Physics.MaterialsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public Vector3F SurfaceMotion { get; set; }
Public Property SurfaceMotion As Vector3F
Get
Set
public:
property Vector3F SurfaceMotion {
Vector3F get ();
void set (Vector3F value);
}
member SurfaceMotion : Vector3F with get, set
Property Value
Type:
Vector3F
A velocity that describes the speed and the direction in which the surface is moving
relative to the rigid body. The default value is a (0, 0, 0).
Exceptions Remarks
This property can be used to simulate conveyor belts or similar objects.
See Also