| TerrainRendererMeshDispose Method |
Performs application-defined tasks associated with freeing, releasing, or resetting
unmanaged resources.
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public:
virtual void Dispose() sealed
abstract Dispose : unit -> unit
override Dispose : unit -> unit
Implements
IDisposableDisposeSee Also