| TerrainRendererMeshLoad Method |
Namespace: DigitalRune.Graphics.RenderingAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public static TerrainRendererMesh Load(
GraphicsDevice graphicsDevice,
Stream stream
)
Public Shared Function Load (
graphicsDevice As GraphicsDevice,
stream As Stream
) As TerrainRendererMesh
public:
static TerrainRendererMesh^ Load(
GraphicsDevice^ graphicsDevice,
Stream^ stream
)
static member Load :
graphicsDevice : GraphicsDevice *
stream : Stream -> TerrainRendererMesh
Parameters
- graphicsDevice
- Type: GraphicsDevice
The graphics device. - stream
- Type: System.IOStream
The stream.
Return Value
Type:
TerrainRendererMesh
The
TerrainRendererMesh.
Exceptions See Also