![]() | TerrainRendererMesh Methods |
The TerrainRendererMesh type exposes the following members.
Name | Description | |
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![]() | Dispose |
Performs application-defined tasks associated with freeing, releasing, or resetting
unmanaged resources.
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![]() | Equals | (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() ![]() | Load |
Loads a TerrainRendererMesh from the specified stream.
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![]() | Save |
Writes the mesh data to the specified stream.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |