| IInputServicePreviousKeyboardState Property |
Gets the keyboard state of the last frame.
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax KeyboardState PreviousKeyboardState { get; }
ReadOnly Property PreviousKeyboardState As KeyboardState
Get
property KeyboardState PreviousKeyboardState {
KeyboardState get ();
}
abstract PreviousKeyboardState : KeyboardState with get
Property Value
Type:
KeyboardStateThe keyboard state of the last frame.
See Also