| IInputServiceMaxNumberOfPlayers Property |
Gets the max number of players (= max number of game controllers that can be connected).
Namespace: DigitalRune.Game.InputAssembly: DigitalRune.Game.Input (in DigitalRune.Game.Input.dll) Version: 1.8.0.0 (1.8.0.14467)
Syntax int MaxNumberOfPlayers { get; }
ReadOnly Property MaxNumberOfPlayers As Integer
Get
property int MaxNumberOfPlayers {
int get ();
}
abstract MaxNumberOfPlayers : int with get
Property Value
Type:
Int32The max number of players.
Remarks
This number shows the maximal number of game controllers that can be connected and are
supported by this input service.
See Also