| ManualClockStop Method |
Pauses the clock.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public:
virtual void Stop() sealed
abstract Stop : unit -> unit
override Stop : unit -> unit
Implements
IGameClockStopRemarks
The clock is paused and
IsRunning is set to
. The times
are not reset. The clock can be resumed by calling
Start.
See Also