 | ManualClockStart Method |
Starts/resumes the clock.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntaxpublic:
virtual void Start() sealed
abstract Start : unit -> unit
override Start : unit -> unit
Implements
IGameClockStart
See Also