| ManualClockOnTimeChanged Method |
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax protected virtual void OnTimeChanged(
GameClockEventArgs eventArgs
)
Protected Overridable Sub OnTimeChanged (
eventArgs As GameClockEventArgs
)
protected:
virtual void OnTimeChanged(
GameClockEventArgs^ eventArgs
)
abstract OnTimeChanged :
eventArgs : GameClockEventArgs -> unit
override OnTimeChanged :
eventArgs : GameClockEventArgs -> unit
Parameters
- eventArgs
- Type: DigitalRune.Game.TimingGameClockEventArgs
The GameClockEventArgs instance containing the event data.
See Also