![]() | GameClockEventArgs Class |
Namespace: DigitalRune.Game.Timing
The GameClockEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | GameClockEventArgs | Initializes a new instance of the GameClockEventArgs class |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | DeltaTime |
Gets the amount of time that has elapsed since the last TimeChanged
event.
|
![]() | GameTime |
Gets the game time, which is the sum of all DeltaTime values.
|
![]() | TotalTime |
Gets the duration (wall clock time) for which the clock is running.
|