| GameClockEventArgs Class |
Namespace: DigitalRune.Game.Timing
The GameClockEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
| GameClockEventArgs | Initializes a new instance of the GameClockEventArgs class |
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| DeltaTime |
Gets the amount of time that has elapsed since the last TimeChanged
event.
| |
| GameTime |
Gets the game time, which is the sum of all DeltaTime values.
| |
| TotalTime |
Gets the duration (wall clock time) for which the clock is running.
|