| GameClockEventArgsTotalTime Property |
Gets the duration (wall clock time) for which the clock is running.
Namespace: DigitalRune.Game.TimingAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan TotalTime { get; set; }
Public Property TotalTime As TimeSpan
Get
Set
public:
property TimeSpan TotalTime {
TimeSpan get ();
void set (TimeSpan value);
}
member TotalTime : TimeSpan with get, set
Property Value
Type:
TimeSpanThe duration (wall clock time) for which the clock is running.
See Also