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DigitalRuneGameClockEventArgsDeltaTime Property
Gets the amount of time that has elapsed since the last TimeChanged event.

Namespace: DigitalRune.Game.Timing
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public TimeSpan DeltaTime { get; set; }

Property Value

Type: TimeSpan
The elapsed time since the last TimeChanged event.
See Also