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DigitalRuneCloudLayerNodeNumberOfSamples Property
Gets or sets the number of samples used to compute cloud lighting in the shader.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public int NumberOfSamples { get; set; }

Property Value

Type: Int32
The number of samples used to compute cloud lighting in the shader. The default value is 8.
See Also