| CloudLayerNodeNumberOfSamples Property |
Gets or sets the number of samples used to compute cloud lighting in the shader.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int NumberOfSamples { get; set; }
Public Property NumberOfSamples As Integer
Get
Set
public:
property int NumberOfSamples {
int get ();
void set (int value);
}
member NumberOfSamples : int with get, set
Property Value
Type:
Int32
The number of samples used to compute cloud lighting in the shader. The default value is 8.
See Also