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DigitalRuneCloudLayerNode Properties

The CloudLayerNode type exposes the following members.

Properties
  NameDescription
Public propertyAabb
Gets the axis-aligned bounding box (AABB) in world space.
(Inherited from SceneNode.)
Public propertyActualIsEnabled
Gets a value indicating whether this scene node is actually enabled. (The method checks the current scene node and its ancestors.)
(Inherited from SceneNode.)
Public propertyAlpha
Gets or sets the opacity of the clouds.
Public propertyAmbientLight
Gets or sets the ambient light intensity used to shade the clouds.
Public propertyCastsShadows
Gets or sets a value indicating whether this scene node blocks the light and casts shadows.
(Inherited from SceneNode.)
Public propertyChildren
Gets or sets the children of this scene node.
(Inherited from SceneNode.)
Public propertyCloudMap
Gets or sets the cloud map that provides the cloud texture.
Public propertyDrawOrder
Gets or sets the draw order.
(Inherited from SkyNode.)
Public propertyForwardScatterExponent
Gets or sets the forward scatter exponent used to define the range of the forward scatter effect.
Public propertyForwardScatterOffset
Gets or sets the forward scatter offset used to define the brightness of dark cloud parts when looking straight at the sun.
Public propertyForwardScatterScale
Gets or sets the forward scatter exponent used to define the intensity of forward scattered sun light.
Public propertyHorizonBias
Gets or sets the horizon bias which moves the horizon down.
Public propertyHorizonFade
Gets or sets a value which determines where the clouds start to fade out towards the horizon.
Public propertyIsDisposed
Gets a value indicating whether this scene node has been disposed of.
(Inherited from SceneNode.)
Public propertyIsEnabled
Gets or sets a value indicating whether this scene node is enabled. (May override children - see remarks.)
(Inherited from SceneNode.)
Public propertyIsRenderable
Gets or sets a value indicating whether this scene node can be rendered with a SceneNodeRenderer.
(Inherited from SceneNode.)
Public propertyIsShadowCasterCulled
Gets or sets a value indicating whether the occlusion culling determined that this scene node does not need to be rendered into the shadow map of the directional light.
(Inherited from SceneNode.)
Public propertyIsStatic
Gets or sets a value indicating whether this scene node is static (immobile).
(Inherited from SceneNode.)
Public propertyLastFrame
Gets or sets the number of the last frame in which the scene node was rendered.
(Inherited from SceneNode.)
Public propertyLastPoseWorld
Gets or sets the PoseWorld of the last frame.
(Inherited from SceneNode.)
Public propertyLastScaleWorld
Gets or sets the ScaleWorld of the last frame.
(Inherited from SceneNode.)
Public propertyMaxDistance
Gets or sets the maximum distance up to which the scene node is rendered. (Needs to be normalized - see remarks.)
(Inherited from SceneNode.)
Public propertyName
Gets or sets the name of this scene node.
(Inherited from SceneNode.)
Public propertyNumberOfSamples
Gets or sets the number of samples used to compute cloud lighting in the shader.
Public propertyParent
Gets the parent scene node.
(Inherited from SceneNode.)
Public propertyPoseLocal
Gets or sets the pose (position and orientation) relative to the parent scene node.
(Inherited from SceneNode.)
Public propertyPoseWorld
Gets or sets the pose (position and orientation) in world space.
(Inherited from SceneNode.)
Public propertyProxy
Gets or sets the proxy node.
(Inherited from SceneNode.)
Public propertyRenderData
Gets or sets the cached renderer data.
(Inherited from SceneNode.)
Public propertySampleDistance
Gets or sets the sample distance for cloud lighting.
Public propertyScaleLocal
Gets or sets the scale relative to the parent scene node.
(Inherited from SceneNode.)
Public propertyScaleWorld
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.)
Public propertySceneData
Gets or sets scene data.
(Inherited from SceneNode.)
Public propertyShape
Gets or sets the bounding shape of this scene node.
(Inherited from SkyNode.)
Public propertySkyCurvature
Gets or sets the sky curvature.
Public propertySortTag
Gets or sets the sort tag.
(Inherited from SceneNode.)
Public propertySunDirection
Gets or sets the direction to the sun.
Public propertySunLight
Gets or sets the sun light intensity used to shade the clouds.
Public propertySunOcclusion
Gets the sun occlusion.
Public propertySunQuerySize
Gets or sets the size of the SunOcclusion query.
Public propertyTextureMatrix
Gets or sets the matrix used to transform the cloud texture.
Public propertyUserData
Gets or sets user-defined data.
(Inherited from SceneNode.)
Public propertyUserFlags
Gets or sets a 16-bit value which can be used to store user-defined information or flags.
(Inherited from SceneNode.)
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Explicit Interface Implementations
  NameDescription
Explicit interface implementationPrivate propertyIGeometricObjectPose
Gets the pose (position and orientation) in world space.
(Inherited from SceneNode.)
Explicit interface implementationPrivate propertyIGeometricObjectScale
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.)
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See Also