![]() | CloudLayerNode Properties |
The CloudLayerNode type exposes the following members.
Name | Description | |
---|---|---|
![]() | Aabb |
Gets the axis-aligned bounding box (AABB) in world space.
(Inherited from SceneNode.) |
![]() | ActualIsEnabled |
Gets a value indicating whether this scene node is actually enabled. (The method checks the
current scene node and its ancestors.)
(Inherited from SceneNode.) |
![]() | Alpha |
Gets or sets the opacity of the clouds.
|
![]() | AmbientLight |
Gets or sets the ambient light intensity used to shade the clouds.
|
![]() | CastsShadows |
Gets or sets a value indicating whether this scene node blocks the light and casts shadows.
(Inherited from SceneNode.) |
![]() | Children |
Gets or sets the children of this scene node.
(Inherited from SceneNode.) |
![]() | CloudMap |
Gets or sets the cloud map that provides the cloud texture.
|
![]() | DrawOrder |
Gets or sets the draw order.
(Inherited from SkyNode.) |
![]() | ForwardScatterExponent |
Gets or sets the forward scatter exponent used to define the range of the forward scatter
effect.
|
![]() | ForwardScatterOffset |
Gets or sets the forward scatter offset used to define the brightness of dark cloud parts
when looking straight at the sun.
|
![]() | ForwardScatterScale |
Gets or sets the forward scatter exponent used to define the intensity of forward scattered
sun light.
|
![]() | HorizonBias |
Gets or sets the horizon bias which moves the horizon down.
|
![]() | HorizonFade |
Gets or sets a value which determines where the clouds start to fade out towards the
horizon.
|
![]() | IsDisposed |
Gets a value indicating whether this scene node has been disposed of.
(Inherited from SceneNode.) |
![]() | IsEnabled |
Gets or sets a value indicating whether this scene node is enabled. (May override children -
see remarks.)
(Inherited from SceneNode.) |
![]() | IsRenderable |
Gets or sets a value indicating whether this scene node can be rendered with a
SceneNodeRenderer.
(Inherited from SceneNode.) |
![]() | IsShadowCasterCulled |
Gets or sets a value indicating whether the occlusion culling determined that this scene
node does not need to be rendered into the shadow map of the directional light.
(Inherited from SceneNode.) |
![]() | IsStatic |
Gets or sets a value indicating whether this scene node is static (immobile).
(Inherited from SceneNode.) |
![]() | LastFrame |
Gets or sets the number of the last frame in which the scene node was rendered.
(Inherited from SceneNode.) |
![]() | LastPoseWorld |
Gets or sets the PoseWorld of the last frame.
(Inherited from SceneNode.) |
![]() | LastScaleWorld |
Gets or sets the ScaleWorld of the last frame.
(Inherited from SceneNode.) |
![]() | MaxDistance |
Gets or sets the maximum distance up to which the scene node is rendered. (Needs to be
normalized - see remarks.)
(Inherited from SceneNode.) |
![]() | Name |
Gets or sets the name of this scene node.
(Inherited from SceneNode.) |
![]() | NumberOfSamples |
Gets or sets the number of samples used to compute cloud lighting in the shader.
|
![]() | Parent |
Gets the parent scene node.
(Inherited from SceneNode.) |
![]() | PoseLocal |
Gets or sets the pose (position and orientation) relative to the parent scene node.
(Inherited from SceneNode.) |
![]() | PoseWorld |
Gets or sets the pose (position and orientation) in world space.
(Inherited from SceneNode.) |
![]() | Proxy |
Gets or sets the proxy node.
(Inherited from SceneNode.) |
![]() | RenderData |
Gets or sets the cached renderer data.
(Inherited from SceneNode.) |
![]() | SampleDistance |
Gets or sets the sample distance for cloud lighting.
|
![]() | ScaleLocal |
Gets or sets the scale relative to the parent scene node.
(Inherited from SceneNode.) |
![]() | ScaleWorld |
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.) |
![]() | SceneData |
Gets or sets scene data.
(Inherited from SceneNode.) |
![]() | Shape |
Gets or sets the bounding shape of this scene node.
(Inherited from SkyNode.) |
![]() | SkyCurvature |
Gets or sets the sky curvature.
|
![]() | SortTag |
Gets or sets the sort tag.
(Inherited from SceneNode.) |
![]() | SunDirection |
Gets or sets the direction to the sun.
|
![]() | SunLight |
Gets or sets the sun light intensity used to shade the clouds.
|
![]() | SunOcclusion |
Gets the sun occlusion.
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![]() | SunQuerySize |
Gets or sets the size of the SunOcclusion query.
|
![]() | TextureMatrix |
Gets or sets the matrix used to transform the cloud texture.
|
![]() | UserData |
Gets or sets user-defined data.
(Inherited from SceneNode.) |
![]() | UserFlags |
Gets or sets a 16-bit value which can be used to store user-defined information or flags.
(Inherited from SceneNode.) |
Name | Description | |
---|---|---|
![]() ![]() | IGeometricObjectPose |
Gets the pose (position and orientation) in world space.
(Inherited from SceneNode.) |
![]() ![]() | IGeometricObjectScale |
Gets the total effective scale (which incorporates the scale factors of parent scene nodes).
(Inherited from SceneNode.) |