|  | StateName Property | 
            Gets or sets the name of the state.
            
 
Namespace: DigitalRune.Game.StatesAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
 Syntax
Syntaxpublic string Name { get; set; }Public Property Name As String
	Get
	Set
public:
virtual property String^ Name {
	String^ get () sealed;
	void set (String^ value) sealed;
}abstract Name : string with get, set
override Name : string with get, set
Property Value
Type: 
StringThe name of the state.
Implements
INamedObjectName Exceptions
Exceptions See Also
See Also