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DigitalRuneStateTransitions Property
Gets the transitions.

Namespace: DigitalRune.Game.States
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public TransitionCollection Transitions { get; }

Property Value

Type: TransitionCollection
The transitions.
Remarks
If a SourceState of a Transition is set, the transition is automatically added to the Transitions collection of the source state. In most cases it is not necessary to manually add transitions to this collection. - However, if a transition is added to this collection, the SourceState property of the transitions is set automatically.
See Also