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DigitalRuneTransitionSourceState Property
Gets or sets the source state.

Namespace: DigitalRune.Game.States
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public State SourceState { get; set; }

Property Value

Type: State
The source state.
Remarks
Setting/resetting this property automatically updates the Transitions collection of the source state.
See Also