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DigitalRuneTransitionDelay Property
Gets or sets the time delay.

Namespace: DigitalRune.Game.States
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
public TimeSpan Delay { get; set; }

Property Value

Type: TimeSpan
The time delay.
Remarks
If the transition was triggered, the transition is delayed for this time span.
See Also