| TransitionDelay Property |
Gets or sets the time delay.
Namespace: DigitalRune.Game.StatesAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax public TimeSpan Delay { get; set; }
Public Property Delay As TimeSpan
Get
Set
public:
property TimeSpan Delay {
TimeSpan get ();
void set (TimeSpan value);
}
member Delay : TimeSpan with get, set
Property Value
Type:
TimeSpanThe time delay.
Remarks
If the transition was triggered, the transition is delayed for this time span.
See Also