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DigitalRuneTerrainLayerMaterial Property
Gets (or sets) the material that is used to render this terrain layer.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Material Material { get; protected set; }

Property Value

Type: Material
The material that is used to render this terrain layer. Must not be .
Exceptions
ExceptionCondition
ArgumentNullException is .
Remarks

A Material can be shared by multiple terrain layers.

See TerrainLayer for more details.

See Also