| EulerMotorLinearConstraintImpulse Property |
Gets or sets the linear constraint impulse that was applied.
Namespace: DigitalRune.Physics.ConstraintsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public override Vector3F LinearConstraintImpulse { get; }
Public Overrides ReadOnly Property LinearConstraintImpulse As Vector3F
Get
public:
virtual property Vector3F LinearConstraintImpulse {
Vector3F get () override;
}
abstract LinearConstraintImpulse : Vector3F with get
override LinearConstraintImpulse : Vector3F with get
Property Value
Type:
Vector3FThe linear constraint impulse in world space.
Implements
IConstraintLinearConstraintImpulseRemarks
This impulse was applied in the constraint anchor on BodyB. An
equivalent negative impulse was applied on BodyA.
The constraint might also have applied an angular constraint impulse, see
AngularConstraintImpulse.
See Also