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DigitalRuneStateOnExit Method
Raises the Exit event.

Namespace: DigitalRune.Game.States
Assembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
Syntax
protected virtual void OnExit(
	StateEventArgs eventArgs
)

Parameters

eventArgs
Type: DigitalRune.Game.StatesStateEventArgs
StateEventArgs object that provides the arguments for the event.
Remarks
Notes to Inheritors: When overriding OnExit(StateEventArgs) in a derived class, be sure to call the base class's OnExit(StateEventArgs) method so that registered delegates receive the event.
See Also