|  | StateOnUpdate Method | 
 
Namespace: DigitalRune.Game.StatesAssembly: DigitalRune.Game (in DigitalRune.Game.dll) Version: 1.4.0.0 (1.4.0.14427)
 Syntax
Syntaxprotected virtual void OnUpdate(
	StateEventArgs eventArgs
)
Protected Overridable Sub OnUpdate ( 
	eventArgs As StateEventArgs
)
protected:
virtual void OnUpdate(
	StateEventArgs^ eventArgs
)
abstract OnUpdate : 
        eventArgs : StateEventArgs -> unit 
override OnUpdate : 
        eventArgs : StateEventArgs -> unit Parameters
- eventArgs
- Type: DigitalRune.Game.StatesStateEventArgs
 StateEventArgs object that provides the arguments for the event.
 Remarks
RemarksNotes to Inheritors: When overriding OnUpdate(StateEventArgs) in a derived
            class, be sure to call the base class's OnUpdate(StateEventArgs) method so that registered
            delegates receive the event.
            
 See Also
See Also