Click or drag to resize
DigitalRuneBuoyancyAngularDrag Property
Gets or sets the angular drag coefficient.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float AngularDrag { get; set; }

Property Value

Type: Single
The angular drag coefficient. The default value is 0.5.
Remarks
The rotation of swimming rigid bodies is damped. The damping is proportional to this value.
See Also