Click or drag to resize
DigitalRuneBuoyancyLinearDrag Property
Gets or sets the linear drag coefficient.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float LinearDrag { get; set; }

Property Value

Type: Single
The linear drag coefficient. The default value is 5.0.
Remarks
The linear movement of swimming rigid bodies is damped. The damping is proportional to this value.
See Also