| BuoyancyLinearDrag Property |
Gets or sets the linear drag coefficient.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public float LinearDrag { get; set; }
Public Property LinearDrag As Single
Get
Set
public:
property float LinearDrag {
float get ();
void set (float value);
}
member LinearDrag : float32 with get, set
Property Value
Type:
SingleThe linear drag coefficient. The default value is
5.0.
Remarks
The linear movement of swimming rigid bodies is damped. The damping is proportional to this
value.
See Also